About this app
About Strike Zone Cricket
StrikeZone Cricket An arcade cricket batting game for Android. You chase a target under floodlights over a few overs, and you score by timing each shot and picking a direction. The whole project is written in **Java**: the app, the custom game view and the unit tests. It uses XML Views, the Navigation Component, Hilt, Room, LiveData and Retrofit. Features **Hand-drawn game view.** PitchView draws a night-stadium ground on a Canvas: an oval outfield with mowing stripes, floodlight glow, the 30-yard circle, the pitch strip and creases, stumps, the fielders, the bowler's run-up and the batter. A Choreographer loop drives it at the display refresh rate. The static ground is rendered once into a bitmap, and the per-frame drawing doesn't allocate. **Timing-based batting.** An approach ring closes on the hitting zone and turns green inside the *perfect* window. A tap or swipe counts as early, perfect, late or a miss. You aim by tapping the left, centre or right of the pitch, or by swiping left, up or right. **Deliveries vary.** Pace, medium and spin bowlers each have their own speed band, run-up and post-bounce deviation. Every ball gets a random line (including wides) and length (yorker, full, good, short). The ball's shadow shows the bounce. **Outcomes come from the field.** A deterministic ShotResolver takes your timing, how well your shot matches the line, the length and the…
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